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Added new types of modifications for weapons, a signal pistol that converts into a grenade launcher (the grenade launcher uses special cartridges called lighting grenades). Made some damage fixes for Hunting Rifle, Serrated Knife with Spiked Knuckles, Triple Barreled Shotgun, Super Double Barrel (inspired by Doom), Mannlicher Stock for Hunting Rifle, Hunting Rifle Sight, Laser Receiver and. Made some fixes and added an automatic receiver with a drum magazine for the double-barreled shotgun (it was just a fun experiment, but I don't know if I'll leave it) file noticed that added modification Weighted barrel and 44 silencer.
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Fixed bugs and errors, what exactly is unknown, the author did not write anything else, but when translating esp. Added modification "Long grooved barrel" for combat shotgun, Hammer with a death claw: modification, Hammer with an ax: modification, Normal grip: modification for a hammer, Heavy grip: modification for a hammer, Ripper for Minigun: modification, Smoothbore with a chamber: grenade receiver, Minigun: shotgun barrel, Minigun drill: modification, Smoothbore with a chamber: sniper barrel, Smoothbore with a chamber: wooden box, Smoothbore with a chamber: shotgun stock, Smoothbore with a chamber: shortened stock, Smoothbore with a shot chamber. Added Smoothbore Machine Gun (new weapon) + several modifications for this weapon. * Author's Words: I will be working on a complete overhaul of the mod in the coming months, more specifically, overhaul of all models, etc. Fixed transfer of tactical magazine to carob magazine. Removed the smoothbore machine gun that was added in the previous version 1.6, there were problems with it. This mod adds new weapon modifications to Fallout 4, including materials with which you can transform, for example, a 10mm pistol into a rifle with new models (appearance) and stats added to them.
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